AI Insights · Timothy · January 2022
Top 5 Low Poly Games Performance in Argentina, Q4 2021
Explore the performance of the top 5 low poly games in Argentina during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 low poly games in Argentina displayed varied performance trends across metrics such as weekly downloads, revenue, and active users. Data provided by Sensor Tower highlights the following key insights:
Roblox from Roblox Corporation showed a fluctuating trend in weekly revenue, starting at approximately $25.6K at the end of September and dipping to around $12.1K by late October. Revenue picked up again towards the end of December, reaching about $21.9K. Weekly downloads saw a peak of 141.8K in early October, followed by a decline to 52.1K by mid-December, and then a rise to 67.1K in the last week of December. The number of weekly active users remained relatively stable throughout the quarter, maintaining around 2.8M.
Idle Lumber Empire by AppQuantum experienced a gradual increase in weekly revenue, starting at $38 and reaching a peak of $324 in the final week of December. Weekly downloads were initially 43.5K but decreased to around 4.4K by mid-November, before rising again to 25.3K by the end of December. Active users saw a similar pattern, starting at 61.8K, dropping to 12.4K in late November, and then increasing to 35.4K in the last week of December.
Dude Theft Wars FPS Open world from Poxel Studios Games had a modest weekly revenue, peaking at $80 in late November. Weekly downloads fluctuated between 6.3K and 10.2K, ending the quarter at 9.7K. Active users remained fairly consistent, ranging from 29.6K to 35.4K throughout the quarter.
Riding Extreme 3D by playducky.com had minimal revenue changes, with a notable peak of $27 in the final week of December. Weekly downloads started at 7K and saw a steady rise, peaking at 11.9K in the last week of December. Active users followed a similar trend, increasing from 17.6K to 26.7K over the quarter.
Construction Set from SayGames Ltd had no significant revenue during this period. Weekly downloads fluctuated, starting at 8.7K and dropping to around 3.1K by late December, with a slight increase to 5.5K in the final week. The number of weekly active users started at 20.8K, peaked at 23.3K in early November, and then declined to 16.7K by the end of December.
For further insights and more detailed data, visit Sensor Tower.